Auto Play: <auto_play>
XML location & structure
<cu3er>
<settings>
<auto_play>
<defaults ... />
<tweenIn ... />
<tweenOut ... />
<tweenOver ... />
</auto_play>
</settings>
</cu3er>
Overview
“Auto play” feature enables the CU3ER to cycle automatically through your slides after the specified period of time has expired. This feature is enabled by default in either of the two cases: the
There are two types of “auto play” indicators: linear and circular. You can also apply tweening through
”Auto play” may contain the following four nodes:
- <defaults />
Node containing general attributes for “auto_play” feature. Available attributes: - symbol = "circular" or "linear"
- time = "number"
<auto_play>
<defaults symbol="circular" time="3" />
<tweenIn x="500" y="50" width="35" height="35" tint="0xFFFFFF" />
</auto_play>
Transition in tween node - tweening properties for item appearance on stage: Tweening › Tween In
Transition out tween node - tweening properties for item disappearance from stage: Tweening › Tween Out
Tween node defining 'on mouse over' tween: Tweening › Tween Over
XML Reference
| Node / Attribute | <defaults/> | <tweenIn/> | <tweenOut/> | <tweenOver/> | type | description |
|---|---|---|---|---|---|---|
| symbol | linear | string | Graphical auto play indicator. Available values:"circular" or "linear" | |||
| time | 5 | number | Auto play cycle automatically through the slides after the specified period of time (in seconds) | |||
| time | 0.3 | 0.3 | 0.3 | number | Duration (in seconds) of the tween | |
| delay | 0 | 0 | 0 | number | Delay (in seconds) before the tween begins | |
| x | 0 | number | x position | |||
| y | 0 | number | y position | |||
| width | swf width | number | width | |||
| height | 5 | 15 | number | height | ||
| rotation | 0 | number | rotation (in degrees) | |||
| alpha | 0.5 | 0 | 0.85 | number | Range from 0 - 1. Alpha/ transparency of the object | |
| tint | 0x000000 | hex number | Hexdecimal number. Color of the object. | |||
| scaleX | 1 | number | Range from 0 - max. Horizontal scale of the object | |||
| scaleY | 1 | number | Range from 0 - max. Vertical sale of the object |